![]() With Fox wielding a magic staff as the new main character, Rare added the other Star Fox characters to act as support and several segments in which Fox temporarily rode an Arwing in order to connect it with the other Star Fox games. As it had been developed as a fantasy adventure game in the vein of The Legend of Zelda, this game ended up being a stark departure from the rest of the Star Fox mythos. The end result was Star Fox Adventures, which was released in 2002. Due to the main character's physical resemblance to Fox, Nintendo was able to convince Rare to alter Dinosaur Planet so that it could act as a new Star Fox game. ![]() Rare had been working on a game called Dinosaur Planet since late in the Nintendo 64's life that was moved to the Gamecube. Star Fox 64 was popular enough that Nintendo sought to make a new Star Fox on the Nintendo Gamecube. Star Fox 64 also featured a separate multiplayer mode. Only certain paths led to the true ending. It featured a branching path like the original Star Fox, but in this case various multiple paths could be made between planets depending on the player's choices or performance within specific levels. This installment also added two new vehicles: the Landmaster Tank and the Blue Marine. ![]() Star Fox 64 was more original in the way that it improved on the gameplay and graphics, and it also featured voice acting in the conversations among the characters. Elements of Star Fox 2, such as the all-range mode and the Star Wolf enemies, were also implemented into the game. Star Fox 64 has been referred to as a remake of Star Fox, but in it only reused the game scenario as well as some of the basic gameplay, and it also featured levels that were based on Star Fox levels with significant alterations. A near-complete version of Star Fox 2 would be leaked to the internet and emulated years later, and the game finally received an official release as part of the release of the Super NES Classic Edition in 2016.Īfter Star Fox 2 was initially shelved, Miyamoto oversaw a new Star Fox game for the Nintendo 64 that combined elements of both games. This was because of the impending release of the Nintendo 64, which was already more advanced than Star Fox 2 and its new Super FX chip, which was expensive in itself. The game was technically completed, but it was cancelled before release. It was made using an advanced Super FX 2 Chip. This game also would have introduced a rival team for Star Fox, Star Wolf. Star Fox 2 introduced a variety of new concepts, such as "all-range" areas where the ships could move freely in three dimensions instead of in a fixed direction, the ability for Arwings to transform into robot-like Walkers and a multiplayer mode. The game was popular enough to warrant a sequel, and Star Fox 2 went into development. The player could also choose one of three routes (separated by difficulty level) of planets to take through the game. The game itself utilized polygonal starships which engaged in "on-rails" combat. There was also a local boy's baseball team called the Inari Foxes at the time, and it was hearing how cool the name sounded which led him to use the English word "fox" instead of the Japanese "kitsune". He decided that the cast should be animals in order to deviate from science fiction norms, and he was inspired to use a fox for the title character by a local shrine of Inari, a fox-like kami (spirit) from Shinto mythology. The characters and title were then conceived by Shigeru Miyamoto after they decided to make it a starfighter. The game was built to showcase the Super FX chip which Argonaut had developed for Nintendo. You can tag a post as a spoiler by pressing the 'tag as a spoiler' button.The original Star Fox game for the Super NES was developed through a collaboration with Argonaut Software. Submitting a referral link from Otaku Mode will result in post deletion and a possible ban. No advertisements for anything outside of official Star Fox products. Only posts related to Star Fox news, discussion and fan work. Try to use proper grammar when commenting or making self posts. The shrine was accessible through a series of arches, thus inspiring the gameplay. The game concept was inspired by a shrine to a fox god who could fly, and which Shigeru Miyamoto visited regularly. Later sequels added more directional freedom as the series progressed. The original game was a forward-scrolling 3D Sci-Fi rail shooter. Star Fox is a video game series published by Nintendo.
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